std/unicode/utf8
Index
Variables
fn FullRune(p: []byte): bool
fn FullRuneStr(s: str): bool
fn DecodeRune(p: []byte): (r: rune, size: int)
fn DecodeRuneStr(s: str): (r: rune, size: int)
fn DecodeLastRune(p: []byte): (r: rune, size: int)
fn DecodeLastRuneStr(s: str): (r: rune, size: int)
fn RuneLen(r: rune): int
fn EncodeRune(mut p: []byte, mut r: rune): int
fn AppendRune(mut p: []byte, r: rune): []byte
fn RuneCount(p: []byte): (n: int)
fn RuneCountStr(s: str): (n: int)
fn RuneStart(b: byte): bool
fn Valid(p: []byte): bool
fn ValidStr(mut s: str): bool
fn ValidRune(r: rune): bool
Variables
const RuneError = '\uFFFD' // The "error" rune or "Unicode replacement character"
const RuneSelf = 0x80 // Characters below RuneSelf are represented as themselves in a single byte.
const MaxRune = '\U0010FFFF' // Maximum valid Unicode code point.
const UTFMax = 4 // Maximum number of bytes of a UTF-8 encoded Unicode character.
Numbers fundamental to the encoding.
FullRune
fn FullRune(p: []byte): bool
Reports whether the bytes in p begin with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
FullRuneStr
fn FullRuneStr(s: str): bool
Like FullRune but its input is a string.
DecodeRune
fn DecodeRune(p: []byte): (r: rune, size: int)
Unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
DecodeRuneStr
fn DecodeRuneStr(s: str): (r: rune, size: int)
Like DecodeRune but its input is a string. If s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
DecodeLastRune
fn DecodeLastRune(p: []byte): (r: rune, size: int)
Unpacks the last UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
DecodeLastRuneStr
fn DecodeLastRuneStr(s: str): (r: rune, size: int)
Like DecodeLastRune but its input is a string. If s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
RuneLen
fn RuneLen(r: rune): int
Returns the number of bytes required to encode the rune. It returns -1 if the rune is not a valid value to encode in UTF-8.
EncodeRune
fn EncodeRune(mut p: []byte, mut r: rune): int
Writes into p (which must be large enough) the UTF-8 encoding of the rune. If the rune is out of range, it writes the encoding of RuneError. It returns the number of bytes written.
AppendRune
fn AppendRune(mut p: []byte, r: rune): []byte
Appends the UTF-8 encoding of r to the end of p and returns the extended buffer. If the rune is out of range, it appends the encoding of RuneError.
RuneCount
fn RuneCount(p: []byte): (n: int)
Returns the number of runes in p. Erroneous and short encodings are treated as single runes of width 1 byte.
RuneCountStr
fn RuneCountStr(s: str): (n: int)
Like RuneCount but its input is a string.
RuneStart
fn RuneStart(b: byte): bool
Reports whether the byte could be the first byte of an encoded, possibly invalid rune. Second and subsequent bytes always have the top two bits set to 10.
Valid
fn Valid(p: []byte): bool
Reports whether p consists entirely of valid UTF-8-encoded runes.
ValidStr
fn ValidStr(mut s: str): bool
Reports whether s consists entirely of valid UTF-8-encoded runes.
ValidRune
fn ValidRune(r: rune): bool
Reports whether r can be legally encoded as UTF-8. Code points that are out of range or a surrogate half are illegal.