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std/unicode/utf8

Globals

const RuneError

The "error" rune or "Unicode replacement character"


const RuneSelf

Characters below RuneSelf are represented as themselves in a single byte.


const MaxRune

Maximum valid Unicode code point.


const UTFMax

Maximum number of bytes of a UTF-8 encoded Unicode character.

Functions

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fn FullRune(p: []byte): bool

Reports whether the bytes in p begin with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.


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fn FullRuneStr(s: str): bool

Is like FullRune but its input is a string.


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fn DecodeRune(p: []byte): (r: rune, size: int)

Unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.

An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.


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fn DecodeRuneStr(s: str): (r: rune, size: int)

Is like DecodeRune but its input is a string. If s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.

An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.


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fn DecodeLastRune(p: []byte): (r: rune, size: int)

Unpacks the last UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.

An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.


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fn DecodeLastRuneStr(s: str): (r: rune, size: int)

Is like DecodeLastRune but its input is a string. If s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8.

An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.


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fn RuneLen(r: rune): int

Returns the number of bytes required to encode the rune. It returns -1 if the rune is not a valid value to encode in UTF-8.


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fn EncodeRune(mut p: []byte, mut r: rune): int

Writes into p (which must be large enough) the UTF-8 encoding of the rune. If the rune is out of range, it writes the encoding of RuneError. It returns the number of bytes written.


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fn AppendRune(mut p: []byte, r: rune): []byte

Appends the UTF-8 encoding of r to the end of p and returns the extended buffer. If the rune is out of range, it appends the encoding of RuneError.


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fn RuneCount(p: []byte): (n: int)

Returns the number of runes in p. Erroneous and short encodings are treated as single runes of width 1 byte.


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fn RuneCountStr(s: str): (n: int)

Is like RuneCount but its input is a string.


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fn RuneStart(b: byte): bool

Reports whether the byte could be the first byte of an encoded, possibly invalid rune. Second and subsequent bytes always have the top two bits set to 10.


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fn Valid(p: []byte): bool

Reports whether p consists entirely of valid UTF-8-encoded runes.


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fn ValidStr(mut s: str): bool

Reports whether s consists entirely of valid UTF-8-encoded runes.


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fn ValidRune(r: rune): bool

Reports whether r can be legally encoded as UTF-8. Code points that are out of range or a surrogate half are illegal.